Our school was created by industry alumni (Ubisoft, EA) who believe:
- the recent evolution of different tools now allows people of any age to create games
- developing a game is a unique opportunity to be initiated into diverse jobs in the industry in a fun way (programmer, graphic artist, designer, etc.)
- creating a game teaches collaboration and provides a natural and positive teamwork experience
A team of passionate professionals
Cyril is the cofounder of Studio XP. He was formerly the Director of Strategic Marketing as well as director of the studio and video-game training centre at Ubisoft.
David is a Studio XP cofounder. He created Isart Digital Montréal—a video game and film animation school—after working as a producer and Studio Director at Ubisoft.
Jean-Christophe is the Pedagogical Director at Studio XP as well as the founder of Productions Fougarou. He has more than 10 years’ experience in design and game production at Ubisoft. Jean-Christophe also provides game and level design training at Isart Digital.
Sébastien is a teacher at Studio XP as well as a game developer. After working at Electronic Arts, he contributed to a number of independent projects in Montréal including Lead VR Programmer at Lucky Hammer.
Lucie is in charge of development and relationships with schools for Studio XP. She has over 11 years’ experience in the education field, most notably as Communications and Admissions Director at Collège Charles-Lemoyne. She is the founder of Lucie Côté, Service-conseil.
MICHAEL DI GREGORIO-RIFIORATI
Michael is a teacher at Studio XP. He was a game designer and Project Manager at Behaviour Interactive, Square Enix and a number of other independent studios before launching his own studio, Too Much Sugar Games. Michael is also a game design teacher at Collège Inter-Dec.